About This Game The Nightmare Cooperative is a strategic roguelike where you lead a group of unlikely comrades through some rather difficult situations. Your village has fallen on hard times (due to some rather reckless spending by the Village Council) and it’s up to you to bring back some gold. Or even just try and survive for a bit. Each member of the Cooperative will bring a different power to your group; the Warrior fights hard (despite her moral objections), the Miner overcomes deep psychological issues to dig you out of sticky situations, the Necromancer is pretty creepy. A tricky thing, though: you have to control them all together. Move left, and the whole group moves left. Activate the special power, and every member will jump into action. And please, do your best to bring home some gold, the Village could really use it. 7aa9394dea Title: The Nightmare CooperativeGenre: Indie, StrategyDeveloper:Lucky FramePublisher:Blazing GriffinRelease Date: 16 Jul, 2014 The Nightmare Cooperative Activation Code [addons] It is a very fun little rogue-like game, 4 heroes 1 controller!. This game would be amazing if it were finished... A nice puzzle game (not so much strategy). I wanted to like it. Complete negligence from the devs with no updates. Don't buy.UPDATE:Due to my OCD about finishing games it did take me a bit over 6 hours to unlock all the characters on the game. I guess for that time it is worth the price. Unfortunately, had I known a lot of this is based on ure luck, it would have taken me way less time. It took me a long time to realize there's no real strategy, but if you need to finish with one character (for example, to unlock the Builder you need to finish the game with the Barbarian), all you need to do is ignore the other characters and basically use them as human shields and only focus on the Barbarian. That feels cheap to me on a game which setup looks a lot like chess.... A basic, yet innovative and complex Rogue-like, which is actually polished.. https:\/\/www.youtube.com\/watch?v=6wV-Psf2Jzc. If you go into this game expecting a grand and complicated experience, you'll probably be disappointed. The Nightmare Cooperative is a compact game, a roguelike distilled to its base elements. You won't find complex skill trees, or a multitude of loot to collect and equip, or expansive environments for you to explore and perish in. That's not a bad thing; if you're looking for something simple but challenging, simplified yet also strategic and tactical, The Nightmare Cooperative excels.The set-up is simple, a framework for the action rather than an extended narrative. Your village is in disarray; go out, gather gold, fight monsters, survive. The core of The Nightmare Cooperative is its gameplay and that aspect proves to be much deeper and more engaging than the story. If you've familiar with Michael Brough's 868-HACK, you'll feel right at home among Nightmare's enemy-filled rooms. Similar to that game, your goal here is to amass a high score, the amount of gold you collect equaling your final score. Opening chests rewards you with gold and spawns enemy so choosing whether to rush for the exit or increase your score is a crucial choice. Enemies move when you move so each step forward is a strategic decision that, when combined with the game's mechanics and varied foes, gives The Nightmare Cooperative a methodical, puzzle-esque vibe.You don't control a single hero in Nightmare, but rather an entire group at once, each hero moving and using their special abilities simultaneously. Each hero is unique and positioning and formation is important since their abilities are only effective under certain conditions. The Archer can only shoot enemies directly ahead, the Mage can hit enemies on diagonals, the Warrior can perform two strikes in one move, the Ninja can pass through enemies, and so on for the other seven heroes. Supplementing these abilities are items that provide special perks, such as extra life at the expense of mana or not spawning enemies when opening a chest.The enemies you face are equally varied and cement the game's strategic puzzle atmosphere. Some enemies travel along predictable paths. Others mirror your movements or move extra spaces in a turn. Turrets rotate and fire in intervals. All this knowledge is always at your disposal and define how you position your heroes, which heroes are best for a given room. Managing four heroes at once, while timing and syncing your movements to evade enemies or get into formation to attack a desired enemy with a specific ability, is a satisfying challenge. It's best to approach each move in The Nightmare Cooperative slowly and carefully, taking the time to plan out your next steps, thinking about where you are and will be in relation to enemies and hazards. A poor decision can easily find your heroes scattered across a level, cornered, a beneficial move for one character being dangerous for the others.The colorful distinct art style rounds out this compelling package. The Nightmare Cooperative is all about the gameplay, the turn-for-turn decisions that make the best roguelikes so satisfying. Those looking for something with more depth may find the game lacking, but the strategic gameplay, varied heroes, and one-more-go appeal makes The Nightmare Cooperative a worthy addition for fans of the genre. The developers plan to add a challenge mode that will feature rooms with predetermined heroes, enemies, and layouts designed to test your strategic prowess. A mobile version is also in the works, with an estimated release time frame sometime later this year.. First off, although all the existing reviews recommend the game, I found that none of the reviewers had played the game much, at most a very few hours. So even people who thought they liked the game didn't bother plalying it much.I like the idea of this game but the implementation is somewhat lacking. I was hoping for a very simplified version of the wonderful Desktop Dungeons. Instead it seems I got a half finished game.First off, the developers should fix the control scheme. The dialog that pops up when you launch the game shows controls that don't work (WASD). I also couldn't get my Microsoft gamepad to work. There is reference to the jump command, but this doesn't exist (space is special ability). I still don't know what the mouse buttons do, if anything.For a game where one mistake can end your game, the rules are very vague. What happens if two characters have their special ability active? Can I choose to select which one to use, and if so how?The Ninja special ability says something like "jump behind enemy". But how far behind, I haven't quite figured out yet exactly when it is active - sometimes I am inline with an ememy with space behind the enemy, why can't I jump?I haven't been able to find anything online to explain the fine points of the rules. And to be honest, I don't like the game enough that I feel like experimenting to determine these rules by trial an error.
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